Real Eye Motion v2
Real Eye Motion is a Geometry Nodes setup to help you achieve realistic character eye movement without any keyframes.
It can be apply any of the character in blender Human Generator, Daz3D ect. as long as your character have Eyelid & Eyeball bones
Blender 4.0+ ( work in 3.6 not the best )
- Blinking ( random possibility )
- Random look point ( main movement )
- Subtle eyeball shaking ( secondary movement )
- Look point fallow a object
- ect.
How to use it:
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